Dueling Blades is a fantasy RPG that combines hard core strategy elements with social network interactions. Utilizing a new combat system we describe as “Simultaneous Turn Strategy” or STS, Dueling blades will allow dynamic combat gameplay against other online players while minimizing latency and hardware limitations of social network users.
Players will guide their fully customized 3D character in live-battle against other players and computer generated opponents. The players can choose their progression path with several branching classes, skills, and equipment which can be unlocked through regular gameplay as well purchased through the various shops in game. Dueling Blades will offer premium items that allow further customization to the players’ avatar, premium items such as AP
recharges, AP increases and skill redistribution potions.
recharges, AP increases and skill redistribution potions.
Dueling Blades is breaking the boundary on Facebook. Utilizing the latest 3D browser technology found in Unity, Players will be able to experience true competitive synchronous gameplay with their friends and foes.
Tactics and Strategies
Special Thanks to BinaryBob on Kongregate for assisting us with this writeup!
Basics of Duelling
Greetings, Duelist. As you find yourself in this brave new world, you’ll find many rivals to duel. Fame and glory can be yours, but only if you know what you’re doing. The tutorial may have explained quite a few things, but lets us go over your options in a little more detail.
First, remember that all combatants take their turn simultaneously. A turn consists of two main parts: Movement and Action.
Movement: Movement: You may choose to move your character within a certain
radius of where you stand (hotkey Q). This radius is usually constant, though it can be temporarily reduced by certain enemy skills, like the Thief’s “Blinding Dust” skill.
If you choose NOT to move during your turn, you will regenerate an extra Energy Point. Keep that in mind.
Action: Action: You may also take one action during your turn, though this is not compulsory. A brief explanation of the three types of actions available to you:
If you make a mistake, you can reset your selected movement and/or action from the main turn menu. The reset button is on the far right of this menu (hotkey R). Remember, you only have 15 seconds to finalize your turn, regardless of whether you reset; make sure you redefine your movement and/or action before the time runs out, or you'll miss out on those. Once the timer runs out, or both combatants
have finalized their movement and/or action (hotkey C), the action unfolds!
Actions have priorities; if both combatants have landed in their opponent's action fan, then the action with the highest priority is the successful one, and the action with the lowest priority is discarded. If the priorities are tied, then a Clash begins, and both combatants engage in a minigame to determine which action is successful. In this minigame, combatants are shown numbered circles with rings that shrink around them. Click the circles as the ring touches their circumference to maximize your score. The combatant with the highest score wins, and their action is immediately successful.
At the end of each turn, all combatants regenerate 1 Energy Point (up to the cap of 10).
Priority 0: War Cry, Aura of Protection.
These skills will never damage an enemy so anything the enemy hits you with will connect. However, unlike most cases where your action would have been wasted, the buff will still be applied.
Priority 1: Standard attacks.
A direct hit in the red area beats a glancing blow in the yellow (and deals more damage as well), but otherwise two standard attacks will result in a clash minigame.
Priority 2: Broad Strike, Heavy Slash, Tri-Cut, Open Wound. (among others)
A glancing blow from these skills will beat a direct hit from a standard attack. Direct hits in the red still beat glancing blows in the yellow for skills on the same priority level, but unlike standard attacks, skills don’t deal more damage with direct hits.
Priority 3: Counterattack, Stun Kick. (possibly others)
Note: If two Counterattacks happen, it doesn’t trigger a clash.
Priority 4: Class Fury attacks, e.g., Berserker Fury, Dagger Fury, etc.
These skills are both powerful and rank higher than most in priority. It’s a huge risk to attempt but it can pay off quite well.
Priority 5: Tsubame Gaeshi, Shield Cover (maybe something else?)
I have not seen anything to date that can beat the Samurai’s counter. It will even attack a Warrior that uses Counterattack! Likewise, Shield Cover will block anything, including the ultimate Fury attacks from a class.
Common Strategies
During battle, you’ll want to know how to do a few things well:
First, know how to space yourself from your enemy. Doing this well can help keep you from straying too close to your foe, especially brutal if you’re going up against a Thief class (due to their Stun Kick and very wide attack ranges). But then again, if you like chaos (or if you’re a Thief-tree class), you may want to get right up next to the opponent…
Second, manage your EP well. If you don’t, you’ll end up being chased down when you can’t do any skills and eventually get knocked out by attacks you can’t beat. If given a chance to safely restore EP, I’d take it. Sometimes I’d even take a hit from the enemy just to restore EP so I can have options again.
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Player Class Details
|S = Superb | A = Execellent | B = Good | C = Average | D = Poor |
Class
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Description
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Proficencies
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Novice
In this starting class, the player will be introduced to the fundamental combat and movement controls. Additionally, the player will earn the first two skills that will form the foundation for understanding the subtle nuance in competitive play.
| Strength: DDefense: DHit Points: DAgility: DAtk Range: CAtk Angle: C | |
Thief
The Thief wields one dagger and performs best in close combat. The class movement range is drastically increased and possesses a short but broader attack range. The Thief has higher agility and strength than novice.
| Strength: BDefense: CHit Points: DAgility: BAtk Range: DAtk Angle: B | |
Warrior
The Warrior is a weapon expert that performs best with its opponents in mid-range. This class is greater in strength and defense than novice.
| Strength: BDefense: BHit Points: CAgility: CAtk Range: BAtk Angle: C | |
Knight
The Knight wields a sword and shield and specializes in defensive skills and tactics. This class possesses good strength and the highest HP of all the classes. Along with the Samurai, the Knight has the lowest agility of the classes.
| Strength: BDefense: SHit Points: AAgility: CAtk Range: AAtk Angle: C | |
Samurai
The Samurai wields the katana and is a strong offensive character. The class possesses great strength and utilizes countering techniques to intimidate opponents.
| Strength: ADefense: AHit Points: AAgility: BAtk Range: AAtk Angle: C | |
Rogue
The Rogue wields two blades and performs well in close range. The class possesses very offensive skills such as Throat Slice and Poison Blade. The Rogue deals good damage and has good agility.
| Strength: ADefense: BHit Points: BAgility: AAtk Range: BAtk Angle: A | |
Ninja
The master of deception, the Ninja uses an array of skills to confuse and trick its opponents. The class deals the most damage for normal attacks and possesses the highest agility. The Ninja has the lowest HP and defense of all the classes.
| Strength: SDefense: CHit Points: CAgility: SAtk Range: BAtk Angle: A |
Skill Usage and Descriptions
Special Thanks to BinaryBob on Kongregate for helping us with this writeup!
Learning Class Skills
Skills are special abilities which ever class possesses. These abilities vary greatly in their effect, but all of them can turn the tide of battle. To acquire a new skill, one must first be of the appropriate level to use that skill, and have enough gold to purchase it from the Trainer Hall. To use it, you must also have a spare skill slot in which to equip it. Skills are activated in battle using Energy Points. Careful use of skills and EP can lead to success.
The number of skills you can take into battle is limited by how many skill slots your character currently possesses. You can gain skill slots by levelling up, or get them early and have the edge over your enemies with an in-game purchase using Kongregate Kreds.
Skill Slot Unlock Levels:
• 1st slot = Level 1
• 2nd slot = Level 3 • 3rd slot = Level 7 • 4th slot = Level 12 • 5th slot = Level 18 • 6th slot = Level 25 • 7th slot = Level 34 • 8th slot = Level 50
Note that classes are backwards-compatible with their appropriate skills. For example, a Knight can use the skills of all the previous classes in his tree. However, Knights cannot use the skills from any other tree, like that of the Samurai.
Novice Skills
Warrior Skills
Thief Skills
Knight Skills
Samurai Skills
Rogue Skills
Ninja Skills
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Armor Details and Specs
Weapon Details
Weapon
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Description
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Class
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Tree Branch
"Clobbering Stick"
If you look out your front window in any settlement, you'll probably see a few children fighting with these. Ah, youth, the age of aspiration and ignorance. Little do they know the responsibility and danger of taking up the sword.
Strength +1
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Novice
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Training Sword
"Wooden Sword of Noob"
Given to teenagers, often as a gift if the child has an apparent interest in swordplay or warfare. At this age, the users are aware of their actions and choices and are ready to begin real training.
Strength +2
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Novice
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Broad Sword
"Broad Sword of Sharpness"
The standard weapon of a warrior, this blade is the tried-and-tested favourite, and has been for countless years. Forged in the thousands every year for the ever expanding armies of the world.
Strength +2
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Warrior
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Claymore
"Sword of Heroes"
This blade is the chosen weapon for warriors of a higher calibre than most, being affordable, comfortable to grip and light enough to perform deadly strikes with.
Strength +5
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Warrior
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Gilded Sword
"Ebon Star"
A deadly blade, only bestowed upon those who perform a great deed, and used for the cutting of the ceremonial cake at the after-party. Very tasty, it even has whipped cream. The cake, not the sword, that is.
Strength +8
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Warrior
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Ruby Sword
"Crimson Sword of Heavens"
This blade is a masterpiece, only given to heroes of the highest calibre. The kind of people who save entire villages with a single attack. You may notice that those who wield this blade show a slight streak of arrogance, and occasionally a taste for garish accessories.
Strength +13
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Warrior
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Demon Sword
"Gate of Destruction"
Only true, world-saving heroes ever wield one of these, as they can only be obtained by defeating a demon warrior in battle. Truly a blade to strike fear into the hearts of men.
Strength +15
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Warrior
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Curved Blade
"Monsoon Guardian"
A standard, elegantly curved dagger, used almost exclusively for stabbing, as the curvature helps to guide the blade deep into the target. It also looks pretty cool, and you know how thieves obsess over appearances.
Strength +1, Agility +1
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Thief
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Trident Blade
"Poseidons Fingers"
A cruelly twisted, three-pronged stabbing weapon. Used by some of the more unpleasant people you could meet in a dark alley, you really don't want to be stuck by those prongs. There's something fishy about this blade...
Strength +4, Agility +2
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Thief
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Lightened Blade
"Silent Dawn"
A beautifully crafted dagger, this weapon has been beaten extremely thin, and had decorative designs cut into the metal in order to reduce the overall weight of the blade.
Strength +6, Agility +2
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Thief
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Jade Blade
"Twilight Wing"
A blade carved entirely from the finest qualty jade, this truly a weapon wielded by professionals. Often given as a gift to spies or specialist thieves by their employers.
Strength +9, Agility +4
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Thief
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Kris Blade
"Plague of Abyss"
A deadly, curved blade, designed to strike deeply and swiftly while leaving a wide and deep wound. Truly a dark weapon, wielded only by the finest thieves.
Strength +10, Agility +5
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Thief
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Gladiator Sword and Shield
"Stone Gaze of Wrath"
A primitive, but tried-and-tested design. Considered dishonorable to use on a battlefield, but acceptable in duels, this truly is the black sheep of the knightly armory.
Strength +6, Defense +4
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Knight
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Renaissance Sword and Shield
"Master of Undying Souls"
A beautiful shield carrying the wings of glory and justice upon it, coupled with an incredible sword make this a stunning and oft-used set, seen used by most higher ranking knights.
Strength +12, Defense+6
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Knight
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Crystal Sword and Shield
"Crystallis Protector"
Truly incredible design, this is only ever seen in the arms of Knight Captains and Commanders. In other words, the choice of Grandmasters everywhere.
Strength +16, Defense +17
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Knight
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Durendel
"Crystallis Protector"
A magnificent design. A sword and shield used only by legendary Kings.
**Rare Item**
Strength +40, Defense +20
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Knight
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Hell Beasts
"Guardians of the Gate"
Seen only in the hands of true heroes, much like the Demon Sword, this menacing mace and dark shield make for a deadly duo.
**Rare Item**
Strength +37, Defense +18
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Knight
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Ring Wakizashi
"Dojigiri - The Monster Cutter"
A shorter, yet considerably sharper version of the typical Katana, this is truly a deadly, deadly blade. Sported by the more burly samurai in the field.
Strength +8 Defense +2
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Samurai
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Dragon Tachi
"Koryu - The little Dragon"
An extremely short blade, the lightness of the weapon facilitates a little more free movement, whereas the incredible sharpness facilitates incredible damage. It also features a gold, decorative design on the blunt side.
Strength +12, Agility +6
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Samurai
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Lotus Tachi
"Autumn Lotus"
Even shorter, this blade is more of a long, single-blade, two-handed dagger than anything else. It possesses a weight considerably less than that of its fellows due to the shortness and the lightweight design.
Strength +14, Agility +3
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Samurai
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Kusanagii
"Autumn Lotus"
A brilliant sword that was forged by the heavens iteself.
**Rare Item**
Strength +40, Agility +15
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Samurai
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Shogun Katana
"Blade of the Shogun"
A full-length blade, used by the Shogun. Insanely lightweight, and as sharp as they come, this is the symbol of the Samurai; efficiency incarnate.
**Rare Item**
Strength +37, Agility +13
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Samurai
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Stinger Blades
"Protectors of the Hive"
Short, sharp and sweet, designed for absolutely peppering dangerous foes with painful, deadly blows. Merciless, these blades are of a single mind; protect the hive at any cost.
Strength +6, Agility +4
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Rogue
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Scarab Blades
"Royal Blades of the Swarm"
Feautring a unique design hailing from a far-off land, these blades are light, sharp and come with intelligently-designed grips for solid aim, these are great weapons. However, they are rarely employed, as they lack the aesthetics that rogues prize so much.
Strength +12, Agility +6
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Rogue
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Bat Blades
"Wings of the Bat"
Feautring a slightly barbed blade, with a bat-design hilt, these are cruel weapons indeed. Light as air, the accuracy and speed possible with these blades is eye-watering.
Strength +20, Agility +15
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Rogue
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VooDoo Blades
"Dark juju"
Adorned with the head of its first victims, this sword is said to have a controlling influence on its opponents.
**Rare Item**
Strength +40, Agility+15
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Rogue
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Dragon Blades
"Eyes of the Dragon"
Unique, incredible, and stunning, these weapons are only employed by the greatest. Using short, yet razor sharp blades, with the most stunning decorate hilts and grips.
**Rare Item**
Strength +37, Agility +13
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Rogue
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Ninja-To
"Togakureryu"
Standard equipment for a Ninja, this weapon is simplistic, deadly, and solidly-made. No frills, just fine-quality workmanship and efficient design.
Strength +6, Agility +4
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Ninja
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Tiger Blade
"Mountain Assasin"
Used by assassins who venture into the snowy peaks, this blade is virtually invisible on a mountain top, and features a stunning blade, as well as a pleasing design.
Strength +12, Agility +7
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Ninja
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Obsidian Blade
"Dark Blade of Balance"
Only used by professional assassins, this blade is carved from a block of purest obsidian. Ultra-light, and naturally sharp, this blade is a complete masterpiece. The black is also useful for sneaking up on foes in the dark.
Strength +25, Agility +11
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Ninja
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Seiryu
"Soul Sword"
Only found wielded by true heroes who have fought demon assassins and lived to tell the tale, a truly feared weapon, capable of slicing through solid steel like a knife through hot butter.
**Rare Item**
Strength +45, Agility +15
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Ninja
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Demon Blade
"Soul Possesor"
A mysterious and evil blade. It is said that this sword captures the sould of its slain opponents.
**Rare Item**
Strength +40, Agility +15
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Ninja
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Download Dueling Blades at Google Play.
https://play.google.com/store/apps/de...
Download Dueling Blades in the App Store.
https://itunes.apple.com/us/app/dueli...
Play Dueling Blades on Facebook!
http://apps.facebook.com/duelingblades/
Source
https://play.google.com/store/apps/de...
Download Dueling Blades in the App Store.
https://itunes.apple.com/us/app/dueli...
Play Dueling Blades on Facebook!
http://apps.facebook.com/duelingblades/
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